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Patches,wijzigingen en analyse

Patch 13.20

Officiële notesNaar de huidige patch
Champions
11
Buffs
9
Nerfs
7
Aanpassingen
6
Items
4

De analyse van deze patch is niet beschikbaar. De wijzigingen hieronder wel.

Betrokken champions11

Base Stats

  • Base HealthNerf

    Voor: 610Nu: 570

  • Health GrowthBuff

    Voor: 108Nu: 115

  • Armor GrowthBuff

    Voor: 4.7Nu: 5.2

Passive - Dauntless Instinct

  • All Out Bonus Damage

    Voor: 35% (+20% per 100 bonus armor) (+20% per 100 bonus magic resistance)Nu: 35%

Q - Ntofo Strikes

  • newNot so Flash: Recasting K'Sante's third Q will now disable Flash during its windup

  • newStat Check: Shift-Tooltip now shows your progress on the Armor/MR and HP for cooldown and cast time

  • Physical DamageNerf

    Voor: 50/75/100/125/150 (+40% AD) (+30% bonus armor) (+30% bonus magic resistance)Nu: 30/60/90/120/150 (+40% AD) (+30% bonus armor) (+30% bonus magic resistance)

W - Path Maker

  • Mana CostBuff

    Voor: 75/80/85/90/95Nu: 60/65/70/75/80

  • newMinimum Channel Time: 0.65 seconds (Note: Maximum channel time is unchanged at 1 second)

  • newMaximum Damage: Path Maker's damage, crowd control, dash distance, and all other outputs will no longer be tied to the ability's charge time

  • Damage ReductionBuff

    Voor: 25% (+10% per 100 bonus armor) (+10% per 100 bonus magic resistance) (+1% per 100 bonus health)Nu: 40-65% (based on champion level)

  • Stun DurationBuff

    Voor: 0.3/0.35/0.4/0.45/0.5 - 0.85/0.95/1.05/1.15/1.25 secondsNu: 1.25 seconds

  • Damage

    Voor: 2/2.25/2.5/2.75/3 - 7/7.25/7.5/7.75/8% of target's maximum healthNu: 20/40/60/80/100 (+50% total AD) (+30% bonus armor) (+30% bonus magic resistance) (+6/7/8/9/10% of target's maximum health)

W - Path Maker (All Out Version)

  • newMinimum Channel Time: 0.5 seconds (Note: Maximum channel time is unchanged at 1 second)

  • newMaximum Damage: Path Maker's damage, crowd control, dash distance, and all other outputs will now always deal the maximum corresponding values and will no longer be tied to the ability's charge time

  • Damage ReductionBuff

    Voor: 30% (+12% per 100 bonus armor) (+12% per 100 bonus magic resistance) (+1.2% per 100 bonus health)Nu: 50-75% (based on champion level)

  • removedAll Out of Extra Damage: While All Out, Path Maker will no longer deal extra damage (aside from the bonus AD provided upon entering All Out)

  • CooldownBuff

    Voor: 24/22/20/18/16 secondsNu: 18/16.5/15/13.5/12 seconds

R - All Out

  • Maximum Health ThresholdBuff

    Voor: 55%Nu: 65%

  • Knockback DistanceNerf

    Voor: 350Nu: 300

  • Damage on Initial CastBuff

    Voor: 35/70/105 (+ 20% AD) physical damageNu: 70/110/150 (+65% AP) magic damage

  • Damage on Successful Wall SlamNerf

    Voor: 150/250/350 physical damageNu: 70/110/150 (+65% AP) magic damage

  • Attack Resets

    Attack reset timing has been slowed down to match K'Sante's base form

  • newAll Out (of stacks): Casting All Out will now reset Q - Ntofo Strikes' current stacks

  • Bonus Attack Damage Gained

    Voor: 5 (+32.5% bonus armor) (+32.5% bonus magic resistance)Nu: 15/30/45 (+25% bonus armor) (+25% bonus magic resistance)

  • Healing

    Voor: 10% (+0.75% per 100 bonus health) omnivampNu: 10/15/20% healing on all damage versus champions

  • newWeights are Off: K'Sante now gains 25/35/45% bonus attack speed when All Out

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Items4

  • Blighting Jewel

    Nerf
    • Total PriceNerf

      Voor: 1250 gold

      Nu: 1100 gold

  • Duskblade of Draktharr

    Nerf
    • Ability HasteNerf

      Voor: 20

      Nu: 15

    • Damage AmplificationNerf

      Voor: 0-18% (at 0-70% missing health)

      Nu: 0-16% (at 0-70% missing health)

  • Lord Dominik's Regards

    Nerf
    • Giant Slayer PassiveNerf

      Voor: 0-25% increased Physical and Magic damage against targets with more maximum health than the user (maximum at 2500 more)

      Nu: 0-22% increased Physical and Magic damage against targets with more maximum health than the user (maximum at 2500 more)

    • newUpdated Math: Passive - Giant Slayer now applies before Shields and Lifesteal are calculated

  • Youmuu's Ghostblade

    Buff
    • Spectral Shard LethalityBuff

      Voor: 3-12 (level 7-18)

      Nu: 7-18 (level 7-18)

Jungle Adjustments5

  • Smite

    Buff
    • Damage to Champions/PetsBuff

      Voor: 20-160 (levels 1-18)

      Nu: 40 at all levels

    • Close Only Counts in Horseshoes, Hand Grenades, and Epic Smites

      Smite now has 350 units of targeting forgiveness against Epic Monsters. This means if your cursor is near their model but not on top of another valid target it will act as though you are targeting them.

    • Damage Type

      Voor: Spell

      Nu: Proc (Note: this means that Smite will no longer trigger on-spell effects like Demonic Embrace, similar to Ignite)

    • Primal Smite AoE Damage when Smiting MonstersBuff

      Voor: 50% of Smite's damage

      Nu: 100% of Smite's damage

  • Jungle Adjustments

    Buff
    • ANTI-POACHING ADJUSTMENTS
    • Jungle Item Bonus Damage to non-Epic MonstersBuff

      Voor: 20%

      Nu: 42%

    • Large Monster Armor & Magic ResistanceBuff

      Voor: 20

      Nu: 42

    • Small Monster Armor & Magic ResistanceBuff

      Voor: 0

      Nu: 20

  • Jungle Adjustments

    Buff
    • LANE MINION EXPERIENCE ADJUSTMENTS FOR JUNGLERS
    • Minion Experience Penalty DisableBuff

      Voor: 1.1 levels behind the game average

      Nu: 1.5 levels behind the game average

    • Minion Experience Received

      Voor: 40-75% at minutes 0-14, then 100%

      Nu: 30-100% at minutes 0-20

    • Bugfix

      Minion Experience penalty is no longer locked in whenever jungle item is finished

  • Jungle Adjustments

    Buff
    • STARTER ITEM BUFFS
    • One at a Time

      All champions may now only buy one Doran's item

    Doran's Blade

    • Attack DamageBuff

      Voor: 8

      Nu: 10

    • HealthBuff

      Voor: 80

      Nu: 100

    Doran's Ring

    • Ability PowerBuff

      Voor: 15

      Nu: 18

    • HealthBuff

      Voor: 70

      Nu: 90

    Doran's Shield

    • HealthBuff

      Voor: 80

      Nu: 110

    • Regeneration when DamageBuff

      Voor: 0-40 health over 8 seconds

      Nu: 0-45 over 8 seconds (Note: maximum is unchanged at 25% remaining health)

    Dark Seal

    • Stack Friendly

      Dark Seal is not unique with other Doran's items, so feel free to pick both up

    • HealthBuff

      Voor: 40

      Nu: 50

    Relic Shield

    • Ability PowerBuff

      Voor: 5

      Nu: 7

    • HealthBuff

      Voor: 30

      Nu: 50

    Steel Shoulderguards

    • Attack DamageBuff

      Voor: 3

      Nu: 4

    • HealthBuff

      Voor: 30

      Nu: 50

    Spectral Sickle

    • Attack DamageBuff

      Voor: 5

      Nu: 6

    • HealthBuff

      Voor: 10

      Nu: 25

    Spellthief's Edge

    • Ability PowerBuff

      Voor: 8

      Nu: 10

    • HealthBuff

      Voor: 10

      Nu: 25

  • Jungle Adjustments

    Aangepast

    Waterwalking

    • Adaptive ForceBuff

      Voor: 5-30 (based on level)

      Nu: 13-30 (based on level)

    • Movement SpeedNerf

      Voor: 25

      Nu: 10

Snowballing Adjustments1

  • Snowballing Adjustments

    Aangepast
    • DRAGON SLAYER
    • Cloud DrakeNerf

      Voor: 7% slow resistance and out-of-combat movement speed

      Nu: 5% slow resistance and out-of-combat movement speed

    • Hextech DrakeNerf

      Voor: 7.5 ability haste and 7.5% bonus attack speed

      Nu: 5 ability haste and 5% bonus attack speed

    • Infernal DrakeNerf

      Voor: 5% attack damage and ability power

      Nu: 3% attack damage and ability power

    • Mountain DrakeNerf

      Voor: 8% bonus armor and magic resistance

      Nu: 5% bonus armor and magic resistance

    • Ocean DrakeNerf

      Voor: restore 2.5% missing health every 5 seconds

      Nu: restore 2% missing health every 5 seconds

    • DRAGON SOUL
    • Cloud DrakeBuff

      Voor: 15% bonus movement speed

      Nu: 20% bonus movement speed

    • Hextech DrakeBuff

      Voor: 40% base slow (30% for ranged champions)

      Nu: 45% base slow (35% for ranged champions)

    • Infernal DrakeBuff

      Voor: 80 base adaptive damage for explosion

      Nu: 100 base adaptive damage for explosion

    • Mountain DrakeBuff

      Voor: 180 base shield after not taking damage for 5 seconds

      Nu: 220 base shield after not taking damage for 5 seconds

    • Ocean DrakeBuff

      Voor: 130 base heal, 80 base mana regeneration

      Nu: 150 base heal, 100 base mana regeneration

    • RIFT HERALD
    • Local Gold GivenNerf

      Voor: 200

      Nu: 100

    • BARON NASHOR
    • Base HealthBuff

      Voor: 12600

      Nu: 15000 (Note: health scaling of +180 health per minute is unchanged)

    • DEATH TIMER ADJUSTMENTS
    • Level 1 Death Timer

      Voor: 6 seconds

      Nu: 6 seconds (unchanged)

    • Level 2 Death TimerNerf

      Voor: 8 seconds

      Nu: 6 seconds

    • Level 3 Death TimerNerf

      Voor: 10 seconds

      Nu: 8 seconds

    • Level 4 Death TimerNerf

      Voor: 12 seconds

      Nu: 8 seconds

    • Level 5 Death TimerNerf

      Voor: 14 seconds

      Nu: 10 seconds

    • Level 6 Death TimerNerf

      Voor: 16 seconds

      Nu: 12 seconds

    • Level 7 Death TimerNerf

      Voor: 21 seconds

      Nu: 16 seconds

    • Level 8 Death TimerNerf

      Voor: 27.5 seconds

      Nu: 21 seconds

    • Level 9 Death TimerNerf

      Voor: 30 seconds

      Nu: 26 seconds

    • TURRET PLATING
    • Gold per PlateNerf

      Voor: 175

      Nu: 125

Rune Adjustments1

  • Rune Adjustments

    Nerf

    Conqeror

    • Attack Damage per StackNerf

      Voor: 1.2-2.7 (based on level) bonus AD

      Nu: 1.08-2.4 (based on level) bonus AD

    • Ability Power per StackNerf

      Voor: 2-4.5 (based on level) AP

      Nu: 1.8-2.4 (based on level) AP

    • Attack Damage at Maximum StacksNerf

      Voor: 14.4-32.4 (based on level) bonus AD

      Nu: 12.96-28.8 (based on level) bonus AD

    • Ability Power at Maximum StacksNerf

      Voor: 24-54 (based on level) bonus AP

      Nu: 21.6-48 (based on level) bonus AP

    Lethal Tempo

    • Attack Speed per Stack (Melee)Nerf

      Voor: 10-15%

      Nu: 9-13.5%

    • Attack Speed per Stack (Ranged)Nerf

      Voor: 4-9%

      Nu: 3.6-8%

    Electrocute

    • Damage

      Voor: 30-180 (based on level) (+40% bonus AD) (+25% AP)

      Nu: 30-220 (based on level) (+10% bonus AD) (+5% AP)

    Dark Harvest

    • Adaptive Damage

      Voor: 20-60 (based on level) (+ 5 per Soul) (+25% bonus AD) (+15% AP)

      Nu: 20-80 (based on level) (+ 5 per Soul) (+10% bonus AD) (+5% AP)

    Arcane Comet

    • Adaptive Damage

      Voor: 30-100 (based on level) (+35% bonus AD) (+20% AP)

      Nu: 30-130 (based on level) (+10% bonus AD) (+5% AP)

    Summon Aery

    • Adaptive Damage

      Voor: 10-40 (based on level) (+15% bonus AD) (+10% AP)

      Nu: 10-50 (based on level) (+10% bonus AD) (+5% AP)

    • Shield

      Voor: 30-75 (based on level) (+35% bonus AD) (+22.5% AP)

      Nu: 30-100 (based on level) (+10% bonus AD) (+5% AP)

    Fleet Footwork

    • Heal

      Voor: 10-100 (based on level) (+30% bonus AD) (+20% AP)

      Nu: 10-130 (based on level) (+10% bonus AD) (+5% AP)

    First Strike

    • Bonus True DamageNerf

      Voor: 9%

      Nu: 8%

    Taste of Blood

    • Healing

      Voor: 16-30 (based on level) (+15% bonus AD) (+8% AP)

      Nu: 16-40 (based on level) (+10% bonus AD) (+5% AP)

    Press the Attack

    • Exposed Damage

      Voor: 8-12%

      Nu: 8%

Cijfers uit de officiële patchnotes van Riot Games. Lees de volledige notes