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Patches,changes and analysis

Patch 13.11

Champions
12
Buffs
7
Nerfs
9
Adjustments
8
Items
12

The analysis for this patch isn't available. The changes below are.

Affected champions12

Base Stats

  • Attack SpeedBuff

    Before: 0.55Now: 0.625

  • Attack Speed GrowthNerf

    Before: 0.02Now: 0.015

  • Armor GrowthNerf

    Before: 4.2Now: 3

  • Magic Resist GrowthNerf

    Before: 2.05Now: 1

  • Movement SpeedNerf

    Before: 335Now: 330

Passive - Break the Mold

  • Passive DurationBuff

    Before: 4 secondsNow: 5 seconds

  • Armor and Magic Resist ShredNerf

    Before: 10%Now: 2.5%

  • newStacks On Stacks: Armor and Magic Resist shred now stacks up to 5 times per target. All of Rell’s abilities will also apply a stack of her Passive

  • Minimum Armor and Magic Resist StealNerf

    Before: 5-12 (based on level)Now: 1.25-3 (based on level)

  • newDeath Proof Magnets: Rell keeps resists for the full duration of the Passive buff, even if the target dies

  • removedRode Off: Passive no longer deals bonus magic damage on hit

  • removedInto The: Hitting a new target no longer refreshes the Passive duration on all targets

  • removedSunset: Passive no longer applies to minions

Q - Shattering Strike

  • Stunning Strike

    Q now stuns all targets hit for 0.75 seconds

  • removedWho Needs Heals Anyway: Q no longer heals Rell or her allies

  • Range

    Before: 685 units in front of Rell, 150 behind RellNow: 520 in front of Rell, 220 behind Rell

  • CooldownNerf

    Before: 9/8/7/6/5 secondsNow: 11/10.5/10/9.5/9 seconds

  • Magic DamageNerf

    Before: 70/115/160/205/250 (+50% AP)Now: 60/95/130/165/200 (+50% AP)

  • Cast TimeNerf

    Before: 0.35 secondsNow: 0.5 seconds

  • newJungle Rell?: Deals 250% damage to jungle camps

  • newA Swing and a (Hopefully) Hit: When Rell casts Q, she moves 100 units forward as she takes a step to swing

  • removedAll The Damages: On old Rell, Q did reduced damage to enemies after the first, and only applied passive to the first enemy hit. Now it does full damage and applies passive to all enemies hit

W - Ferromancy: Crash Down

  • newDismounted Bonus Attack Speed: 15/20/25/30/35%

  • newDismounted Bonus Attack Range: Gain 75 Attack Range

  • Dismounted Bonus Armor and Magic ResistBuff

    Before: 10%Now: 12%

  • Dismounted Movement SpeedNerf

    Before: : Reduced to 280 flatNow: Reduced by 15% (Note: this will be a nerf early game and a buff late game.)

  • removedCan’t Stop Me Now: Rell no longer has a movement speed cap while dismounted

  • Magic DamageNerf

    Before: 70/105/140/175/210 (+60%AP)Now: 70/100/130/160/190 (+60%AP)

  • Shield ValueNerf

    Before: 35/60/85/110/135 (+12% maximum health)Now: 30/55/80/105/130 (+10% maximum health)

  • Maximum Slide DistanceNerf

    Before: 375Now: 320

  • AoE Radius FormNerf

    Before: 200Now: 180

  • Jump RangeNerf

    Before: 500Now: 400

  • Knock Up DurationNerf

    Before: 1 secondNow: 0.75 seconds

  • SlidespeedBuff

    Before: 85% of jump speedNow: 100% of jump speed

  • newActually Jungle Rell Though…: Now deals 250% damage to jungle camps

W - Ferromancy: Mount Up

  • removedMounted Bonus Movement Speed: Rell no longer gains bonus passive movement speed while mounted.

  • Initial Movement Speed Bonus

    Before: 25/30/45/40/45% for 3.5 secondsNow: 30% that rapidly decays over 1 second

E - Attract and Repel

  • newPassive - Mounted Alacrity: Rell gains 5/8/11/14/17/20/24/28/32/36/40/45/50 move speed while mounted at levels 1-13, reduced by 50% in combat.

  • newActive - Full Tilt: Rell and an ally charge, gaining ramping Movement Speed up to 15/17.5/20/22.5/25% over 3 seconds, this is doubled to 30/35/40/45/50% toward enemies or each other. Additionally, Rell’s next Attack or Shattering Strike explodes in an area for 25/35/45/55/65 (+30% AP) (+2/2.5/3/3.5/4% Maximum Health Damage).

Change type
Sort

Items12

  • Ardent Censer

    Buff
    • Bonus Attack SpeedBuff

      Before: 15-30% (based on target’s level)

      Now: 20%

  • Duskblade of Drakkthar

    Buff
    • Nightstalker Bonus Ability DamageBuff

      Before: 0-15% (based on target’s missing health)

      Now: 0-20% (based on target’s missing health)

    • Maximum Bonus Damage Health ThresholdBuff

      Before: 20% remaining health

      Now: 30% remaining health

  • Echoes of Helia

    Adjusted
    • Passive Healing Per Shard

      Before: 20-100 (levels 1-18)

      Now: 20-80 (levels 6-18)

    • Passive Damage Per Shard

      Before: 30-200 (levels 1-18)

      Now: 30-180 (levels 6-18)

  • Galeforce

    Nerf
    • Active DamageNerf

      Before: 150-350 (based on level) (+250% critical strike chance)

      Now: 150-350 (based on level) (+200% critical strike chance)

    • Maximum Execution DamageNerf

      Before: 160%

      Now: 150%

  • Kraken Slayer

    Adjusted
    • Damage Type

      Before: Magic

      Now: Physical

    • Change

      Before: 20 (+60% AD) (+45% AP)

      Now: 35-85 (levels 8-18) (+65% AD) (+60% AP)

  • Moonstone Renewer

    Buff
    • Chain HealBuff

      Before: 20-35% (based on ally’s level)

      Now: 20-40% (based on ally’s level)

    • Single HealBuff

      Before: 15-25% (based on ally’s level)

      Now: 15-30% (based on ally’s level)

  • Navori Quickblades

    Adjusted
    • Item RecipeNerf

      Before: Caulfield’s Warhammer + Pickaxe + Cloak of Agility + 825 gold

      Now: Caulfield’s Warhammer + B.F. Sword + Cloak of Agility + 400 gold

    • Attack DamageBuff

      Before: 60

      Now: 65

    • Ability HasteNerf

      Before: 20

      Now: 15

    • Transcendence Cooldown ReductionNerf

      Before: 12%

      Now: 15%

    • Mythic Passive

      Before: 5 Ability Haste

      Now: 5 Attack Damage

  • Runaan’s Hurricane

    Nerf
    • On-Hit DamageNerf

      Before: 30

      Now: 15

  • Statikk Shiv

    Buff
    • Energize DamageBuff

      Before: 60-170 (levels 7-18) (+50% AP)

      Now: 80-190 (levels 7-18) (+50% AP)

    • Damage to Minions ModifierBuff

      Before: 220%

      Now: 250%

  • Stormrazor

    Nerf
    • Attack DamageNerf

      Before: 55

      Now: 50

    • ChangeNerf

      Before: 25 (+65% Total AD) (+50% AP)

      Now: 15 (+60% Total AD) (+50% AP)

  • Youmuu’s Ghostblade

    Adjusted
    • Ability HasteNerf

      Before: 20

      Now: 15

    • Bonus Lethality at Maximum StacksNerf

      Before: 8-20 (based on level)

      Now: 3-12 (based on level)

    • Distance Per StackBuff

      Before: 45

      Now: 55 (Note: this equates to roughly 20% slower stack generation.)

  • Youmuu’s Wake

    Nerf
    • Ability HasteNerf

      Before: 25

      Now: 20

Numbers taken from Riot Games' official patch notes. Read the full notes