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Patches,changes and analysis

Patch 13.20

Official notesGo to current patch
Champions
11
Buffs
9
Nerfs
7
Adjustments
6
Items
4

The analysis for this patch isn't available. The changes below are.

Affected champions11

Base Stats

  • Base HealthNerf

    Before: 610Now: 570

  • Health GrowthBuff

    Before: 108Now: 115

  • Armor GrowthBuff

    Before: 4.7Now: 5.2

Passive - Dauntless Instinct

  • All Out Bonus Damage

    Before: 35% (+20% per 100 bonus armor) (+20% per 100 bonus magic resistance)Now: 35%

Q - Ntofo Strikes

  • newNot so Flash: Recasting K'Sante's third Q will now disable Flash during its windup

  • newStat Check: Shift-Tooltip now shows your progress on the Armor/MR and HP for cooldown and cast time

  • Physical DamageNerf

    Before: 50/75/100/125/150 (+40% AD) (+30% bonus armor) (+30% bonus magic resistance)Now: 30/60/90/120/150 (+40% AD) (+30% bonus armor) (+30% bonus magic resistance)

W - Path Maker

  • Mana CostBuff

    Before: 75/80/85/90/95Now: 60/65/70/75/80

  • newMinimum Channel Time: 0.65 seconds (Note: Maximum channel time is unchanged at 1 second)

  • newMaximum Damage: Path Maker's damage, crowd control, dash distance, and all other outputs will no longer be tied to the ability's charge time

  • Damage ReductionBuff

    Before: 25% (+10% per 100 bonus armor) (+10% per 100 bonus magic resistance) (+1% per 100 bonus health)Now: 40-65% (based on champion level)

  • Stun DurationBuff

    Before: 0.3/0.35/0.4/0.45/0.5 - 0.85/0.95/1.05/1.15/1.25 secondsNow: 1.25 seconds

  • Damage

    Before: 2/2.25/2.5/2.75/3 - 7/7.25/7.5/7.75/8% of target's maximum healthNow: 20/40/60/80/100 (+50% total AD) (+30% bonus armor) (+30% bonus magic resistance) (+6/7/8/9/10% of target's maximum health)

W - Path Maker (All Out Version)

  • newMinimum Channel Time: 0.5 seconds (Note: Maximum channel time is unchanged at 1 second)

  • newMaximum Damage: Path Maker's damage, crowd control, dash distance, and all other outputs will now always deal the maximum corresponding values and will no longer be tied to the ability's charge time

  • Damage ReductionBuff

    Before: 30% (+12% per 100 bonus armor) (+12% per 100 bonus magic resistance) (+1.2% per 100 bonus health)Now: 50-75% (based on champion level)

  • removedAll Out of Extra Damage: While All Out, Path Maker will no longer deal extra damage (aside from the bonus AD provided upon entering All Out)

  • CooldownBuff

    Before: 24/22/20/18/16 secondsNow: 18/16.5/15/13.5/12 seconds

R - All Out

  • Maximum Health ThresholdBuff

    Before: 55%Now: 65%

  • Knockback DistanceNerf

    Before: 350Now: 300

  • Damage on Initial CastBuff

    Before: 35/70/105 (+ 20% AD) physical damageNow: 70/110/150 (+65% AP) magic damage

  • Damage on Successful Wall SlamNerf

    Before: 150/250/350 physical damageNow: 70/110/150 (+65% AP) magic damage

  • Attack Resets

    Attack reset timing has been slowed down to match K'Sante's base form

  • newAll Out (of stacks): Casting All Out will now reset Q - Ntofo Strikes' current stacks

  • Bonus Attack Damage Gained

    Before: 5 (+32.5% bonus armor) (+32.5% bonus magic resistance)Now: 15/30/45 (+25% bonus armor) (+25% bonus magic resistance)

  • Healing

    Before: 10% (+0.75% per 100 bonus health) omnivampNow: 10/15/20% healing on all damage versus champions

  • newWeights are Off: K'Sante now gains 25/35/45% bonus attack speed when All Out

Change type
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Items4

  • Blighting Jewel

    Nerf
    • Total PriceNerf

      Before: 1250 gold

      Now: 1100 gold

  • Duskblade of Draktharr

    Nerf
    • Ability HasteNerf

      Before: 20

      Now: 15

    • Damage AmplificationNerf

      Before: 0-18% (at 0-70% missing health)

      Now: 0-16% (at 0-70% missing health)

  • Lord Dominik's Regards

    Nerf
    • Giant Slayer PassiveNerf

      Before: 0-25% increased Physical and Magic damage against targets with more maximum health than the user (maximum at 2500 more)

      Now: 0-22% increased Physical and Magic damage against targets with more maximum health than the user (maximum at 2500 more)

    • newUpdated Math: Passive - Giant Slayer now applies before Shields and Lifesteal are calculated

  • Youmuu's Ghostblade

    Buff
    • Spectral Shard LethalityBuff

      Before: 3-12 (level 7-18)

      Now: 7-18 (level 7-18)

Jungle Adjustments5

  • Smite

    Buff
    • Damage to Champions/PetsBuff

      Before: 20-160 (levels 1-18)

      Now: 40 at all levels

    • Close Only Counts in Horseshoes, Hand Grenades, and Epic Smites

      Smite now has 350 units of targeting forgiveness against Epic Monsters. This means if your cursor is near their model but not on top of another valid target it will act as though you are targeting them.

    • Damage Type

      Before: Spell

      Now: Proc (Note: this means that Smite will no longer trigger on-spell effects like Demonic Embrace, similar to Ignite)

    • Primal Smite AoE Damage when Smiting MonstersBuff

      Before: 50% of Smite's damage

      Now: 100% of Smite's damage

  • Jungle Adjustments

    Buff
    • ANTI-POACHING ADJUSTMENTS
    • Jungle Item Bonus Damage to non-Epic MonstersBuff

      Before: 20%

      Now: 42%

    • Large Monster Armor & Magic ResistanceBuff

      Before: 20

      Now: 42

    • Small Monster Armor & Magic ResistanceBuff

      Before: 0

      Now: 20

  • Jungle Adjustments

    Buff
    • LANE MINION EXPERIENCE ADJUSTMENTS FOR JUNGLERS
    • Minion Experience Penalty DisableBuff

      Before: 1.1 levels behind the game average

      Now: 1.5 levels behind the game average

    • Minion Experience Received

      Before: 40-75% at minutes 0-14, then 100%

      Now: 30-100% at minutes 0-20

    • Bugfix

      Minion Experience penalty is no longer locked in whenever jungle item is finished

  • Jungle Adjustments

    Buff
    • STARTER ITEM BUFFS
    • One at a Time

      All champions may now only buy one Doran's item

    Doran's Blade

    • Attack DamageBuff

      Before: 8

      Now: 10

    • HealthBuff

      Before: 80

      Now: 100

    Doran's Ring

    • Ability PowerBuff

      Before: 15

      Now: 18

    • HealthBuff

      Before: 70

      Now: 90

    Doran's Shield

    • HealthBuff

      Before: 80

      Now: 110

    • Regeneration when DamageBuff

      Before: 0-40 health over 8 seconds

      Now: 0-45 over 8 seconds (Note: maximum is unchanged at 25% remaining health)

    Dark Seal

    • Stack Friendly

      Dark Seal is not unique with other Doran's items, so feel free to pick both up

    • HealthBuff

      Before: 40

      Now: 50

    Relic Shield

    • Ability PowerBuff

      Before: 5

      Now: 7

    • HealthBuff

      Before: 30

      Now: 50

    Steel Shoulderguards

    • Attack DamageBuff

      Before: 3

      Now: 4

    • HealthBuff

      Before: 30

      Now: 50

    Spectral Sickle

    • Attack DamageBuff

      Before: 5

      Now: 6

    • HealthBuff

      Before: 10

      Now: 25

    Spellthief's Edge

    • Ability PowerBuff

      Before: 8

      Now: 10

    • HealthBuff

      Before: 10

      Now: 25

  • Jungle Adjustments

    Adjusted

    Waterwalking

    • Adaptive ForceBuff

      Before: 5-30 (based on level)

      Now: 13-30 (based on level)

    • Movement SpeedNerf

      Before: 25

      Now: 10

Snowballing Adjustments1

  • Snowballing Adjustments

    Adjusted
    • DRAGON SLAYER
    • Cloud DrakeNerf

      Before: 7% slow resistance and out-of-combat movement speed

      Now: 5% slow resistance and out-of-combat movement speed

    • Hextech DrakeNerf

      Before: 7.5 ability haste and 7.5% bonus attack speed

      Now: 5 ability haste and 5% bonus attack speed

    • Infernal DrakeNerf

      Before: 5% attack damage and ability power

      Now: 3% attack damage and ability power

    • Mountain DrakeNerf

      Before: 8% bonus armor and magic resistance

      Now: 5% bonus armor and magic resistance

    • Ocean DrakeNerf

      Before: restore 2.5% missing health every 5 seconds

      Now: restore 2% missing health every 5 seconds

    • DRAGON SOUL
    • Cloud DrakeBuff

      Before: 15% bonus movement speed

      Now: 20% bonus movement speed

    • Hextech DrakeBuff

      Before: 40% base slow (30% for ranged champions)

      Now: 45% base slow (35% for ranged champions)

    • Infernal DrakeBuff

      Before: 80 base adaptive damage for explosion

      Now: 100 base adaptive damage for explosion

    • Mountain DrakeBuff

      Before: 180 base shield after not taking damage for 5 seconds

      Now: 220 base shield after not taking damage for 5 seconds

    • Ocean DrakeBuff

      Before: 130 base heal, 80 base mana regeneration

      Now: 150 base heal, 100 base mana regeneration

    • RIFT HERALD
    • Local Gold GivenNerf

      Before: 200

      Now: 100

    • BARON NASHOR
    • Base HealthBuff

      Before: 12600

      Now: 15000 (Note: health scaling of +180 health per minute is unchanged)

    • DEATH TIMER ADJUSTMENTS
    • Level 1 Death Timer

      Before: 6 seconds

      Now: 6 seconds (unchanged)

    • Level 2 Death TimerNerf

      Before: 8 seconds

      Now: 6 seconds

    • Level 3 Death TimerNerf

      Before: 10 seconds

      Now: 8 seconds

    • Level 4 Death TimerNerf

      Before: 12 seconds

      Now: 8 seconds

    • Level 5 Death TimerNerf

      Before: 14 seconds

      Now: 10 seconds

    • Level 6 Death TimerNerf

      Before: 16 seconds

      Now: 12 seconds

    • Level 7 Death TimerNerf

      Before: 21 seconds

      Now: 16 seconds

    • Level 8 Death TimerNerf

      Before: 27.5 seconds

      Now: 21 seconds

    • Level 9 Death TimerNerf

      Before: 30 seconds

      Now: 26 seconds

    • TURRET PLATING
    • Gold per PlateNerf

      Before: 175

      Now: 125

Rune Adjustments1

  • Rune Adjustments

    Nerf

    Conqeror

    • Attack Damage per StackNerf

      Before: 1.2-2.7 (based on level) bonus AD

      Now: 1.08-2.4 (based on level) bonus AD

    • Ability Power per StackNerf

      Before: 2-4.5 (based on level) AP

      Now: 1.8-2.4 (based on level) AP

    • Attack Damage at Maximum StacksNerf

      Before: 14.4-32.4 (based on level) bonus AD

      Now: 12.96-28.8 (based on level) bonus AD

    • Ability Power at Maximum StacksNerf

      Before: 24-54 (based on level) bonus AP

      Now: 21.6-48 (based on level) bonus AP

    Lethal Tempo

    • Attack Speed per Stack (Melee)Nerf

      Before: 10-15%

      Now: 9-13.5%

    • Attack Speed per Stack (Ranged)Nerf

      Before: 4-9%

      Now: 3.6-8%

    Electrocute

    • Damage

      Before: 30-180 (based on level) (+40% bonus AD) (+25% AP)

      Now: 30-220 (based on level) (+10% bonus AD) (+5% AP)

    Dark Harvest

    • Adaptive Damage

      Before: 20-60 (based on level) (+ 5 per Soul) (+25% bonus AD) (+15% AP)

      Now: 20-80 (based on level) (+ 5 per Soul) (+10% bonus AD) (+5% AP)

    Arcane Comet

    • Adaptive Damage

      Before: 30-100 (based on level) (+35% bonus AD) (+20% AP)

      Now: 30-130 (based on level) (+10% bonus AD) (+5% AP)

    Summon Aery

    • Adaptive Damage

      Before: 10-40 (based on level) (+15% bonus AD) (+10% AP)

      Now: 10-50 (based on level) (+10% bonus AD) (+5% AP)

    • Shield

      Before: 30-75 (based on level) (+35% bonus AD) (+22.5% AP)

      Now: 30-100 (based on level) (+10% bonus AD) (+5% AP)

    Fleet Footwork

    • Heal

      Before: 10-100 (based on level) (+30% bonus AD) (+20% AP)

      Now: 10-130 (based on level) (+10% bonus AD) (+5% AP)

    First Strike

    • Bonus True DamageNerf

      Before: 9%

      Now: 8%

    Taste of Blood

    • Healing

      Before: 16-30 (based on level) (+15% bonus AD) (+8% AP)

      Now: 16-40 (based on level) (+10% bonus AD) (+5% AP)

    Press the Attack

    • Exposed Damage

      Before: 8-12%

      Now: 8%

Numbers taken from Riot Games' official patch notes. Read the full notes