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Patches,changes and analysis

Patch 26.16

Official notesGo to current patch
Champions
7
Buffs
10
Nerfs
3
Adjustments
6
Items
10

Sample dataThe stats pipeline isn't running yet: these numbers are test data and don't reflect real games.

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Affected champions7

Base Stats

  • Attack DamageNerf

    Before: 60Now: 56

  • Health RegenerationBuff

    Before: 8Now: 9

  • ManaBuff

    Before: 280 + 40/levelNow: 300 + 45/level

Q - Hammer Shock

  • DamageNerf

    Before: 30 / 55 / 80 / 105 / 130 (+100% bonus Attack Damage) (+9% Target Maximum Health), twiceNow: 30 / 55 / 80 / 105 / 130 (+75% bonus Attack Damage) (+7 / 7.5 / 8 / 8.5 / 9% Target Maximum Health), twice

  • Target Maximum Health Monster CapBuff

    Before: 75 / 105 / 135 / 165 / 195Now: 85 / 120 / 155 / 190 / 225

  • Slow AmountNerf

    Before: 20 / 25 / 30 / 35 / 40%Now: 20 / 23 / 26 / 29 / 32% (+8% per 1000 bonus Health)

W - Steadfast Presence

  • Total Armor and Magic ResistanceBuff

    Before: 12%, doubled below 40% Maximum HealthNow: 16%, doubled below 40% Maximum Health

Change type
Sort

Items10

  • Berserker's Greaves

    Buff
    • Attack SpeedBuff

      Before: 25%

      Now: 30%

    • T3 Attack SpeedBuff

      Before: 40%

      Now: 45%

  • Black Cleaver

    Buff
    • Attack DamageBuff

      Before: 40

      Now: 45

    • Fervor Move SpeedBuff

      Before: 20 for 2s

      Now: [20 Melee || 10 Ranged] for 2s

  • Eclipse

    Adjusted
    • DamageBuff

      Before: [6% Melee || 4% Ranged] Target Maximum Health

      Now: [8% Melee || 5% Ranged] Target Maximum Health

    • ShieldNerf

      Before: [160 + 40% bonus Attack Damage Melee || 80 + 20% bonus Attack Damage Ranged]

      Now: [150 + 40% bonus Attack Damage Melee || 75 + 20% bonus Attack Damage Ranged]

  • Runaan's Hurricane

    Buff
    • Move SpeedBuff

      Before: 4%

      Now: 5%

    • Wind's Fury Bolt DamageBuff

      Before: 55% Attack Damage

      Now: 65% Attack Damage

  • Sterak's Gage

    Buff
    • Bonus Attack DamageBuff

      Before: 45% of Base Attack Damage

      Now: 50% of Base Attack Damage

  • Sundered Sky

    Adjusted
    • RecipeBuff

      Before: Tunneler (1150g) + Caulfield's (1050g) + Ruby Crystal (400g) + 500g

      Now: Tunneler (1150g) + Caulfield's (1050g) + 900g

    • HealingNerf

      Before: [100% Melee || 50% Ranged] Base Attack Damage + 6% Missing Health

      Now: [90% Melee || 45% Ranged] Base Attack Damage + 4% Missing Health

    • HealthBuff

      Before: 400

      Now: 450

  • Sunfire Cape

    Adjusted
    • DamageBuff

      Before: 20 (+1% bonus Health)

      Now: 20 (+1.5% bonus Health)

    • Minion / Monster ModifierNerf

      Before: 160% Minion, 200% Monster

      Now: 150% Minion, 180% Monster

    • RecipeBuff

      Before: 600g

      Now: 700g

  • Chainlaced Crushers

    Nerf
    • Magic ResistanceNerf

      Before: 30

      Now: 25

  • Spellslinger's Shoes

    Buff
    • Magic PenetrationBuff

      Before: 18 + 8%

      Now: 20 + 8%

  • Tiamat

    Buff
    • Attack DamageBuff

      Before: 20

      Now: 25

Runes2

  • Fleet Footwork

    Buff
    • HealingBuff

      Before: 10-130 ( +[10% bonus AD Melee || 6% bonus AD Ranged]) ( +[5% AP Melee || 3% AP Ranged])

      Now: 15-160 ( +[10% bonus AD Melee || 6% bonus AD Ranged]) ( +[5% AP Melee || 3% AP Ranged])

  • Hail of Blades

    Nerf
    • Attack SpeedNerf

      Before: 120% Melee || 60% Ranged

      Now: 90% Melee || 60% Ranged

    • Bonus True Damage

      Before: 4-20 (+8% bonus AD) (+6% AP)

      Now: 2-20 (+12% bonus AD) (+10% AP)

Numbers taken from Riot Games' official patch notes. Read the full notes