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Patches,changes and analysis

Patch 26.4

Official notesGo to current patch
Champions
33
Buffs
12
Nerfs
12
Adjustments
13
Items
1

ULTY analysis

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Affected champions33

Base Stats

  • Base ManaNerf

    Before: 480Now: 440

  • Starting Mana RegenBuff

    Before: 7Now: 9

Q - Light Binding

  • CooldownBuff

    Before: 11 / 10.5 / 10 / 9.5 / 9Now: 10

W - Prismatic Barrier

  • CooldownBuff

    Before: 14 / 13 / 12 / 11 / 10Now: 12 / 11.5 / 11 / 10.5 / 10

Change type
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Items1

  • Items

    Adjusted

    Hexoptics C44

    • Range for Maximum Bonus DamageNerf

      Before: 600

      Now: 500

    • Bonus Range on Takedown DurationBuff

      Before: 6

      Now: 8 seconds

Summoner Spells1

  • Summoner Spells

    Adjusted

    Omnivamp on Summoner Spells (Smite/Ignite)

    • Omnivamp will no longer apply to Smite and Ignite damage.

ARAM Mayhem1

  • ARAM Mayhem

    Adjusted

    Systems

    • Before: Reduced Hover Delay from 0.75

      Now: 0.1 seconds

    Progression Pass

    • Before: 300 gold

      Now: Golden Reroll

    Augments and Set Changes

    • Can now only be picked up by 1 player per team.

    • Increased the time required to stack Poros.

    • On Pick Up SlowNerf

      Before: 50%

      Now: 25%

    • Gold per 1000 HealingNerf

      Before: 200

      Now: 150

    • Missing Health HealingNerf

      Before: 20 - 50%

      Now: 5 - 15%

    • Health Drain Near EnemiesNerf

      Before: 7.5%

      Now: 5%

    • Bonus True DamageNerf

      Before: 20%

      Now: 15%

    • Speed IncreaseNerf

      Before: 350, decays over 2 seconds

      Now: 200, decays over 1 second

    • Bonus Movement Speed Towards Low Health ChampionsNerf

      Before: 100%

      Now: 60%

    • Gold RewardNerf

      Before: 30 / 50 / 100%

      Now: 15 / 30 / 50%

    • Cooldown RefundBuff

      Before: 40%

      Now: 30%

    • Death Timer ReductionNerf

      Before: 40%

      Now: 25%

    • Gold per EnvelopeNerf

      Before: (10 - 18) to (25 - 58)

      Now: (8-15) to (22 - 46)

    • GoldNerf

      Before: 2500

      Now: 1750

    • Number of Stat Anvils GivenNerf

      Before: 3

      Now: 2

    • Number of Stat Anvils GivenNerf

      Before: 4

      Now: 3

    • Number of Stat Anvils GivenNerf

      Before: 5

      Now: 4

    • Haste per StackNerf

      Before: 10

      Now: 8

    • Movement Speed per StackNerf

      Before: 2%

      Now: 1%

    • OmnivampNerf

      Before: 30%

      Now: 25%

    • Melee OmnivampNerf

      Before: 25%

      Now: 20%

    • Ranged OmnivampNerf

      Before: 12.5%

      Now: 10%

    • Adaptive ForceNerf

      Before: 33%

      Now: 25%

    • 2 Set Missile DamageNerf

      Before: 40%

      Now: 25%

    • 4 Set Missile DamageNerf

      Before: 80%

      Now: 50%

    • Set Bonus Heal PowerNerf

      Before: 15 / 25 / 35%

      Now: 10 / 20 / 30%

    • Set Bonus Movement SpeedNerf

      Before: 40 / 50 / 60%

      Now: 30 / 40 / 50%

    • 3 Set Bonus Change for Gold or Prismatic AnvilsNerf

      Before: 50%

      Now: 20%

    • 5 Set Bonus Change for Gold or Prismatic AnvilsNerf

      Before: 100%

      Now: 50%

    Bugfixes

    • Fixed a bug where Prom Queen failed to trigger after you were dead.

    • Fixed a bug where Critical Healing and Critical Missile could trigger infinitely.

    • Fixed a bug where Critical Missile triggered too often with Tank it Or leave it.

    • Fixed a bug where Firecracker Set bonus caused attack timers to reset.

    • Fixed a bug where the Firecracker Set bonus was triggering on basic attack effects.

    • Fixed a bug where players could select the same augment multiple times.

    • Fixed a bug where you spin me around could cause champions to lose their original spells.

    • Fixed a bug where Soul Siphon healed an incorrect amount when having Jeweled Gauntlet.

    • Fixed a bug where champions are unable to select anvils from High Roller Set, examples like Kog'Maw, Sion and Karthus.

    • Fixed a bug where your augments could get overwritten when you leveled up in base.

    • Fixed a bug where you were unable to select your last augment after selecting stat anvils.

    • Fixed a bug where you would buy anvil in shop and overwrite your current augment selection.

    • Fixed a bug where the Poro King gave incorrect damage reduction.

    • Fixed a bug where Poro King did not get CC Immune during unstoppable state.

    • Fixed a bug where you can get infinite armor by reselling Thornmail in shop when having Upgrade Thornmail.

    • Fixed a bug where you can swap both summoner slots when offered active summoners, snowballs and flashes.

    • Fixed a bug where spam clicking summoner swap button can give you stacking haste on Snowball Augments.

    • Fixed a bug where selecting Gangplank's Silver Serpents's trade will swap another active summoner in your summoner slot.

    • Fixed a bug where ??? could execute players in Kindred R or execute Tryndamere when he cast R.

    • Fixed a bug where Upgrade sheen could proc double healing when you have Dusk and Dawn.

    • Fix a bug where Upgrade Sheen was tracking damages dealt to minions.

    • Fixed a bug where Pyke's ultimate did not benefit from Dashing.

    • Fixed a bug where Poro blaster was visible on champions with Stealth.

    • Fixed a bug where Whispering's Circlet and Diadem of Songs are not considered as a hat in Hat on Hat augment.

    • Fixed a bug where Grandma's Chili Oil's burn was doing incorrect damage per second.

    • Fixed a bug where Pandora's Box did not count for High Roller Augment Set.

    • Fixed a bug where Master of Duality did not grant additional Ability Power when they are gained through the Stackosaurus Set Bonus.

    • Fixed a bug where Flash's recharge was incorrect if you have flashy and flash 2.

    • Fixed a bug where Void Immolation did not trigger Upgrade Immolate's Effect.

    • Fixed a bug where Upgrade Immolate gold generation does not increase when ranking up the Make it Rain set bonus.

    • Fixed a bug where Fully Automated's 3 piece bonus is active with the 2 piece bonus.

ARAM1

  • ARAM

    Adjusted

    Zaahen

    • Damage DealtNerf

      Before: 100%

      Now: 95%

    • Damage TakenBuff

      Before: 100%

      Now: 105%

Numbers taken from Riot Games' official patch notes. Read the full notes